RASHMINA.DEV // BIOS v1.0
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Open to internships & collaborations

Hello, player one / I'm Rashmina Fernando

Rashmina Fernando

Crafting worlds one line at a time.

I'm a Computer Science student & a Game Developer studying at IIT Sri Lanka & University of Westminster, UK. Crafting interactive game prototypes, Unreal Engine 5 cinematics, visual novel narratives, and playful digital experiences.

PLAYER PROFILELVL 04
Rashmina Fernando (Rashmina Samuel Fernando) - Computer Science Student & Game Developer in Sri Lanka
Rashmina
Fernando
game developer
01 / 05
XP TO NEXT LEVEL72%
CLASSGame dev
MAIN QUESTBuild worlds
SPAWN POINTColombo, LK

01 / character sheet

A little about me

The human behind the prototypes, systems, and tiny digital worlds.

I'm Rashmina Fernando (Rashmina Samuel Fernando), a Computer Science student majoring in Game Development at the Informatics Institute of Technology (IIT Sri Lanka) in collaboration with the University of Westminster, UK.

Most of what I build sits right at the intersection of game systems and visual storytelling. From real-time Unreal Engine cinematics and Unity mechanics to visual novel experiments and custom developer tools, I love turning loose ideas into worlds people can play with.

Colombo, Sri Lanka
Computer science student · game development major

download my resume

02 / campaign log

The journey so far

Experience, studies, and milestones from the current save file.

May 2023 — May 2026

Game Developer Intern

Knight Owl

Building features, learning production pipelines, and shipping real-time mechanics inside a studio environment — bridging game design theory with production code.

2023 — 2027

BSc Computer Science

University of Westminster · IIT Campus

Full-time degree at the Informatics Institute of Technology in collaboration with the University of Westminster. Currently at Level 5, with a focus on game development and interactive systems.

Feb 2020 — Feb 2021

Diploma in Computer Software Engineering

ESOFT Metro Campus · Colombo

Batch 141 — software engineering fundamentals, programming practice, and the first structured quest line into professional development.

Jan 2020 — Dec 2022

S. Thomas' College, Mount Lavinia

Secondary education

Advanced-level studies running parallel with early software projects — where scripting mechanics and building tools became the main side quest.

Jan 2009 — Dec 2019

S. Thomas' Preparatory School, Colombo 03

Primary & middle schooling

The long prologue — twelve years in Colombo laying down logic, curiosity, and early digital creative experiments before the main save file kicked off.

03 / main quests

Things I've built

A few experiments from the current save file.

View all main quests

04 / bonus missions

Side quests

Freelance projects, creative experiments, and small ongoing work.

Get in touch

Side quest

Freelance — Visual novel Developer

I will develop your 2D Visual novel game using RenPy

Contract work (Fiverr)
Launch side quest

Side quest

TikTok Channel

Short gaming clips, Edits and my cinematic projects will be posted.

Creative side project
Launch side quest

Side quest

Discord Server

Join 'Noobverse' - a small gaming community where you get to play, share clips and have fun together. If you play Valorant or any multiplayer game, join Noobverse

Gaming Community
Launch side quest

05 / inventory

Tools in my inventory

A flexible toolkit for moving from a loose idea to something people can play with.

Browse endorsed loadout

Game development

Unreal EngineUnityC#Game designLevel designVisual NovelsRenPy

Engineering

Java ScriptTypeScriptReactNext.jsPythonGitJavaSpring BootNode.jsThree.jsSupabase

Creative tools

Davinci ResolveFigmaPhotoshopLightroomCanva

06 / player network

Find me online

Quick links to the social spaces where I share work, process, and play.

07 / comms channel

Have a quest in mind?

I'm always open to hearing about interesting ideas, collaborations, and opportunities to learn by making.

Transmit a message through the form below. I'll get back to you as soon as I've returned from the next build.

I'll reply as soon as I can.